Stitch was seen wearing it at the start of Jumba's trial, he still wore it after he escaped from his cell and when he crashed landed on Earth on Hawaii.
Aside from going out to create chaos given his programming, the suit doesn't seem to have any defensive capabilities, possibly given Stitch's genetic abilities, as the suit was torn apart as Stitch was run over by three Yellow Plantation Trucks.
The only use the suit is capable of is weapon accessory, as it is able hold up to four plasma cannons.
In Lilo & Stitch 2: Stitch Has a Glitch, the suit reappeared in Stitch's nightmare of turning evil again. It appeared again in a flashback of Jumba creating Stitch, where the scientist gave it to him.
It appeared again in Disney's Stitch: Experiment 626, as Stitch is seen wearing it throughout the game.
- In Lilo & Stitch, the suit is capable of holding four plasma cannons, despite the question of how the cannons fit into the suit's patches.
- Despite the suit not appearing in gameplay, it appeared on several video game covers, including Lilo & Stitch for Game Boy Advance, Lilo & Stitch: Trouble in Paradise, and Lilo & Stitch 2: Hämsterviel Havoc.
- Even though the suit was torn apart upon Stitch being run over, the suit survived when Stitch crash landed onto Hawaii.
- In the video game Stitch Jam, a two-armed variant of the spacesuit appears as an unlockable outfit for Stitch. Likewise, Angel, Reuben and Felix all can wear their own variants of the same suit (Reuben's spacesuit is colored purple, Felix's spacesuit is colored blue, and Angel's spacesuit is colored white with heart symbols replacing the yellow pads).