The Kingdom Keepers is a popular book series for kids, teenagers and adults, written by Ridley Pearson and published by Disney Hyperion.
In the Kingdom Keepers series, five teens have been chosen to act as models for holographic guides at Walt Disney World. But the cutting-edge technology has a glitch; when the kids fall asleep, they are transported to the Parks in their holographic forms. The ensuing adventures take readers on a rollicking ride as the Kingdom Keepers fight to prevent Disney's destruction.
You can visit the official site for the Kingdom Keepers now at thekingdomkeepers.com.
The Kingdom Keepers series features seven novels. The first novel Disney After Dark was published in 2005, the second novel Disney at Dawn was published in 2008, the third novel Disney In Shadow was published in 2010, the fourth novel Power Play was published in 2011, the fifth novel Shell Game was published in 2012, the sixth novel Dark Passage was published in 2013 and the last novel The Insider was published in 2014.
Kingdom Keepers I: Disney After Dark
Using a cutting-edge technology called DHI — which stands for both Disney Host Interactive and Daylight Hologram Imaging, Finn Whitman, an Orlando teen, and four other kids are transformed into hologram projections that guide guests through the park. The new technology turns out, however, to have unexpected effects that are both thrilling and scary. Soon Finn finds himself transported in his DHI form into the Magic Kingdom at night. Is it real? Is he dreaming?
Finn's confusion only increases when he encounters Wayne, an elderly Imagineer who tells him that the park is in grave danger. Led by the scheming witch, Maleficent, a mysterious group of characters called The Overtakers are plotting to destroy Disney's beloved realm, and maybe more.
Kingdom Keepers II: Disney At Dawn
It's supposed to be a happy day at the Magic Kingdom — the return of the teenaged holographic hosts. But things go very wrong when a sudden lightning storm disrupts the celebration, and Amanda's mysterious sister, Jess, disappears. The only clue is the sighting of a wild monkey in the Magic Kingdom during the storm.
The mystery deepens as Finn is contacted by Wayne, an old man he hasn't heard from in months. Wayne tells Finn that there's trouble at the Animal Kingdom: the evil Overtakers have gained control of one of the computer servers that will be used to operate Daylight Holographic Imaging there. That means that if any of the holographic hosts fall asleep, they will go into comas — permanently.
The wild rides have only just begun; and the clock is ticking. How long can the teens keep themselves awake in their quest to find their friend — and what happens if they fail?
Kingdom Keepers III: Disney In Shadow
With the adventures set forth in the first books now behind them, Kingdom Keepers 3: Disney In Shadow follows the five teens, Finn, Philby, Willa, Charlene, and Maybeck as they search to find Wayne, their mentor and head Imagineer who has mysteriously gone missing. Concerned Wayne has been abducted by the Overtakers-Disney villains, who along with other Disney characters, take over the parks when the turnstiles stop spinning, and want desperately to steer the parks to a far darker place — the five kids pick up a major clue from a close friend, Jess, whose dreams (nightmares, really) often accurately predict the future.</span></p>
The very few clues from Jess's dream lead the kids into Disney's Hollywood Studios and Epcot — through imaginary worlds that become real, by imaginary kids who are real. Each clue seems tied to the last, and with the stakes growing ever higher, what starts out as a puzzle ends up as a fight for their lives.
Kingdom Keepers IV: Power Play
For the five teens who modeled as Disney Hologram Imaging hosts, life is beginning to settle down when an intriguing video arrives to Philby’s computer at school. It’s a call for action: the Overtakers, a group of Disney villains, seem to be plotting to attempt a rescue of two of their leaders, both of whom the Disney Imagineers have hidden away somewhere following a violent encounter in Epcot. A staged attack by new Overtakers at Downtown Disney, startles the group.
One of their own, Charlene, is acting strange of late. Has she tired of her role as a Kingdom Keeper or is there something more sinister at play? When caught sneaking into Epcot as her DHI, acting strictly against the group’s rules, Finn and Philby take action.
Has the "impossible" occurred? Have the Overtakers created their own holograms? Have they found a way to “jump” from the Virtual Maintenance Network onto the Internet, and if so, what does that mean for the safety of the parks, and the spread and reach of the Overtakers? Are they recruiting an army from outside the parks?
Kingdom Keepers V: Shell Game
As the Disney Dream joins the cruise fleet, a special treat is in store for guests aboard its inaugural sail from Cape Canaveral to Los Angeles: the Disney Host Interactive teenage guides will be part of the Dream crew.
Finn, Maybeck, Charlene, Willa, and Philby are to attend the cruise as celebrity guests, and to perform a ribbon cutting for the DHI server to go live. The Dream is now the most advanced cruise ship in the world.
But all is not right below decks. Strange things are happening. Unexplained phenomena. Only the Kingdom Keepers know the truth behind their invitation: nearly every Disney villain is represented on board the new ship: whether on its decks or in its theaters. It's believed the Overtakers have infiltrated the cast and are "stowaways." Worse: it is believed they have stolen an important journal that once belonged to Walt Disney himself–Finn has been having dreams about this–and that some kind of mission is planned.
The ship sets sail filled with enthusiastic guests and crew, and the battle is on in new and exotic arenas. But the end game is far more complicated and intense than anything the Kingdom Keepers had planned on. If the Overtakers get their way, a power will be unleashed that no one will possess the ability to vanquish.
Kingdom Keepers VI: Dark Passage
The five Kingdom Keepers and their core friends have uncovered a startling truth: Maleficent and the Overtakers (Disney villains) are plotting a catastrophic event that could have repercussions far beyond the world of Disney. Aboard the Disney Cruise Line's inaugural passage through the new Panama Canal, the Keepers and their holograms uncover a puzzle hidden within the pages of a stolen journal. The point of that puzzle will reveal itself in the caves of Aruba, the zip lines of Costa Rica, and the jungles of Mexico. A destructive force, dormant for decades, is about to be unleashed. The five Kingdom Keepers are to be its first victims.
Kingdom Keepers VII: The Insider
Ridley wrote the Kingdom Keepers series finale — The Insider — in an unprecedented collaboration with fans, over a 6 month period, through the Kingdom Keepers Insider app and website.
The Kingdom Keepers' senior year in high school is almost over. For more than three years, things have been quiet. Their battles are long behind them, they agree, the threat to the Disney realm silenced albeit at great cost. But inside the catacombs of the Aztec temple where Finn Whitman faced down his nemesis, the monstrous Chernabog, a new threat brews.
Deception and betrayal rock the Kingdom Keepers as the merciless group of Disney villains known as the Overtakers stage an unexpected comeback. But a discovery by the Keepers provides them with one hope of victory — a lost icon. It was believed to be gone forever. The Keepers have one last chance to preserve the heart of the Kingdom — Disneyland — from a terrifying destruction decades in the making.
Fairlies Amanda, Jess, and Mattie have won the hearts of Kingdom Keepers fans. Over the years, they’ve protected and supported the five Disney guides with their paranormal abilities. Now for the first time, author Ridley Pearson focuses on the “fairly human” girls, with a new series of novellas.
Unforeseen — A Kingdom Keepers Novella (ebook)
Unforeseen is exclusive to Kingdom Keepers Insider. To purchase it, go to the Kingdom Keepers Insider site now.
Jessica's "gift" to dream of future events is both a blessing and a curse—the same visions that have saved countless lives are pure torment for her. Trapped in a body with a mind that has a mind of its own, Jess is condemned to see things she would often rather not.
Picking up after Kingdom Keepers VI—Dark Passage and leading up to Book VII—The Insider, Unforeseen opens with Jess dreaming of "cracks" in Disneyland. Is this vision something that will consume and destroy her friends, the Kingdom Keepers?
Jess sets out to find answers, embarking on her own nighttime adventure inside the Magic Kingdom at Walt Disney World. There, she encounters an old man with secrets, a young Imagineer-in-training whose future Jess wants to see, and a treasured wonderland about to shatter.
When Amanda travels east to Orlando on a hunch, she’s met with the worst news possible. Kingdom Keeper Finn Whitman is missing. Calling on her own gift (she’s telekinetic), her sister Jess’s ability to dream the future, and their fellow Fairlie Mattie Weaver’s unexplained ability to read minds through physical contact, the three gifted girls must navigate treachery, deception, and the stubborn, unwilling parents of the missing Keepers if they’re to save their friends.
The Return is a new trilogy that is directly tied to the Kingdom Keepers series. While the Kingdom Keepers focuses on Finn, Charlene, Maybeck, Philly and Willa The Return focuses on The Overtakers.
The Return: Disney Lands
With the defeat of the Overtakers behind them, the five teenagers known as the Kingdom Keepers should be celebrating. By all accounts, they saved Disneyland from certain destruction. Why then did their mentor leave one last puzzle for them to decipher? The Keepers must solve a puzzle of the past, or be crushed under an evil that makes the Overtakers seem like gentle souls.
In a recent interview Ridley Pearson revealed that he is currently working on Disney Divides, the second book in The Return. The plot and release date of the book is currently unknown.
About the Author
Ridley Pearson is the award-winning author of the best selling Kingdom Keepers series along with forty other novels for adults (suspense) and young readers (adventure) including co-writing with Dave Barry, Peter and the Starcatchers.(Ridley spends a good deal of his time sneaking around the Disney parks and aboard the Disney Cruise Line ships all in the name of research.
To find out more about Ridley you can visit his site now at www.ridleypearson.com.
Lawrence Finnegan "Finn" Whitman
Finn is the natural leader of the group. He was the first to cross over as a DHI and the first to go all clear. He comes up with creative solutions under pressure thanks to quick thinking and courage. He's a reliable friend and holds the group together when times are tough.
Charlene TurnerCharlene was picked for the DHI team because of her extremely good looks and athletic prowess; she is a cheerleader, dancer, track runner, and champion gymnast. She's easily frightened but is able to overcome fear in order to do battle with the Overtakers. Charlene's good with people; she can make friends with anyone.
Terry "Donnie" Maybeck
Maybeck has that thing about him that makes him cool without even trying. He consider himself God's gift to everything and thrives on playing devil's advocate. His sarcastic humor isn't always appreciated by his fellow Keepers, but his artist's eye helps him see important clues other might miss.
Philby is the kind of smart that makes other kids ask him to do their homework. He knows everything, and what he doesn't know he can figure out. Lately, Philby has had a bit of an attitude, but in spite of it (or maybe because of it), he remains an invaluable member of the Keepers.</span>
Isabella "Willa" Angelo
Willa can come off as a bit geeky. She enjoys school more than she lets on, and of the five Keepers she's the only one who can match Philby in a battle of wits. She doesn't like breaking the rules, but she'll do anything for her fellow Keepers.
The Overtakers are the enemies of the Kingdom Keepers. Walt Disney himself foresaw the emergence of the Overtakers, knowing that the stronger one believes in something, the more real it becomes; the more belief put in the characters, the closer they got to being in the real world. The Overtakers intend to rule the parks and the world outside. Most of the Overtakers are the antagonists of Disney movies and attractions. Generic, lesser characters are used as their soldiers. For an unexplained reason, the Overtakers are sometimes not visible to normal people or security cameras.
Overtakers From Disney Movies
Kingdom Keepers I: Disney After Dark: Maleficent is the first Overtaker that the Kingdom Keepers encounter. In Disney After Dark she tries to get her hands on the Stonecutter's Quill (Walt Disney's first pen). Sometime before the events in Disney After Dark she captures Amanda's sister Jessica. She forces Jessica to help her by trapping her in a spell. The Keepers meet Maleficent at the Indian Encampment. She tries to scare them away but her plan fails. When the Keepers start searching for the Stonecutter's Quill she makes different attractions come to life in horrible ways.
After the Keepers find the Stonecutter's Quill Maleficent lures them down into a secret base of operations in the catacombs below the Pirates of the Caribbean attraction- an enormous jail built by the Imagineers. The Keepers discover that the jail is full of recently spruced up cells. Maleficent tells them that she plans to take over the Magic Kingdom and lock the Cast Members in the new cells once she obtains the Stonecutter's Quill. Finn manages to weaken her by using the Stonecutter's Quill on her but she manages to take Walt Disney's original concept plans, the last piece to the mystery of the Stonecutter's Quill.
The Keepers and Wayne set up a plan to get the plans back. Finn, Philby, and Maybeck find her in the computer server room in the Utilitors beneath the Magic Kingdom. Finn pretends to give her the Stonecutter's Quill and as soon as she opens the door to the room Philby grabs the plans from her. Realizing that she was tricked an angry Maleficent blasts through the Utilidors in an attempt to capture the kids. While the rest of the Keepers escape the Magic Kingdom Finn turns Jessica back to normal. Finn manages to escape Maleficent and the Disney Imagineers trap her in a net. Maleficent is then locked in one of her cells below Pirates of the Caribbean.
Kingdom Keepers II: Disney At Dawn: At the beginning of Disney At Dawn it is revealed that Maleficent has been moved from prison to prison by Disney Imagineers. Maleficent is now locked up in a tower in Cinderella Castle. One day The Overtakers use a weather balloon to attract a lightning bolt. The window of the tower is destroyed and Maleficent escapes to the Animal Kingdom and kidnaps Jessica. Wayne tells the Keepers that Maleficent has managed to get her hands on a DHI server.
The Keepers get into the Animal Kingdom at dawn to find Jessica and the DHI server. They quickly realize that Maleficent has animal spies and other Overtakers out to get them all over the park. Luckily the Keepers manage to escape or stop them all. At one point Maleficent kidnaps Philby and Willa while they have fallen into the Sleeping Beauty Syndrome. She hides them in the Animal Kingdom Lodge but Finn and Maybeck manage to save them.
Finn and Amanda realize there's still one thing left to do before they leave the park and they head to Expedition Everest. The Keepers, Amanda, and Jessica come face to face with Maleficent in the attraction's climax. Before they can do anything Maleficent uses her powers to release Chernabog from the giant Yeti audio-animatronic. Maleficent tries to use her powers to kill Finn but she is defeated by Amanda. The Keepers, Amanda, and Jessica leave Expedition Everest and Maleficent and Chernabog escape the Animal Kingdom in an ice truck that is headed for Disney's Hollywood Studios.
Kingdom Keepers II Disney At Dawn: Chernabog appears in the Animal Kingdom at the end of Disney At Dawn. Maleficent releases him from the giant Yeti audio-animatronic in Expedition Everest. He and Maleficent try to attack the Keepers and Amanda, and Jessica but they fail. When the Keepers, Amanda, and Jessica leave Expedition Everest he and Maleficent escape the Animal Kingdom in an ice truck that is headed for Disney's Hollywood Studios.
Kingdom Keepers III: Disney In Shadow: Chernabog appears in Disney's Hollywood Studios at the end of Disney In Shadow. He takes over the Dragon Maleficent animatronic figure at Fantasmic! to fight the Keepers while Maleficent battles Finn personally. After he is defeated by Charlene he and Maleficent are taken to a secret location at the Kilimanjaro Safaris in the Animal Kingdom.
Kingdom Keepers IV: Power Play: For most of Power Play Chernabog is locked up with Maleficent. At the end of the book the Overtakers manage to break them out of their prison and they effectively escape.
Kingdom Keepers IV: Power Play: In Power Play The Evil Queen and Cruella replace Chernabog and Maleficent as the leaders of The Overtakers. At the beginning of the book she appears at Disney Quest in Disney's Hollywood Studios with Cruella. They try to capture the Keepers there but they fail. Throughout the book it is revealed that the Evil Queen has gotten friends and schoolmates of the Keepers to join The Overtakers by casting spells on them. At the end of the book the Evil Queen and Cruella manage to free Chernabog and Maleficent from their prison by engineering a power outage. The Overtakers use the security cameras to project DHIs into the cells that show Chernabog and Maleficent sleeping. Chernabog and Maleficent escape dressed as security guards.
Kingdom Keepers IV: Power Play: In Power Play Cruella and The Evil Queen replace Chernabog and Maleficent as the leaders of The Overtakers. At the beginning of the book she appears at Disney Quest in Disney's Hollywood Studios with The Evil Queen. They try to capture the Keepers there but they fail. At the end of the book the Evil Queen and Cruella manage to free Chernabog and Maleficent from their prison by engineering a power outage. The Overtakers use the security cameras to project DHIs into the cells that show Chernabog and Maleficent sleeping. Chernabog and Maleficent escape dressed as security guards.
Kingdom Keepers V: Shell Game: In Shell Game Cruella boards the Disney Dream with the other Overtakers. She has the hyenas conduct patrols at night to ensure that Chernabog is never found below the theater. She and the Evil Queen later arrive there, discussing how much they both dislike nocturnal animals. Impressed with the Evil Queen's magic, Cruella wonders if she could get lessons in conjuring things.
Kingdom Keepers IV: Power Play: When Willa is foricibly crossed over in her sleep by the Overtakers she is confronted by Frollo and the Green Army Men in Disney's Hollywood Studios. Frollo demands to know what Jessica drew on her napkin but Willa refuses to tell him anything. After Frollo orders the Green Army Men to shoot her Willa dives into a nearby pool and Ariel helps her escape.
Other Disney Villains
The Disney villains listed below are not interested in being a part of The Overtakers. Instead they want the power of the DHIs for themselves.
Kingdom Keepers IV: Power Play: Maybeck and Willa encounter Jafar in Epcot at the Morocco Pavilion. When they first meet him he appears as a fragile old man but he quickly reveals his true appearance and asks for the "window magic" of the Kingdom Keepers. After he turns into a cobra to threaten them Willa uses a flute to charm him and she and Maybeck escape.
Kingdom Keepers V: Shell Game: In Shell Game Maleficent gets him to join Chernabog's side by promising to get him the lamp. He is seen talking to Tia Dalma on Castaway Cay. While he is there he gets his staff to guard and protect the surrounding areas.
Kingdom Keepers IV: Power Play: Finn and Charlene encounter Shaun Yu in Epcot at the China Pavilion. He thinks that Finn, Charlene and the other Kingdom Keepers are spies for an emperor. Shaun Ya orders Finn to give him the magic that he believes the DHIs have. He tries to kill Fill and Charlene but he isn't successful. Finn and Charlene manage to escape him by playing on his belief in following the will of Gods.
Kingdom Keepers V: Shell Game: When Finn accidentally summons Ursula to the Surf Pool in Typhoon Lagoon she attacks him and King Triton. She tries to kill Finn by trapping him at the bottom of a whirlpool. After she sinks into the water and vanishes Finn is saved by King Triton and Amanda.
Kingdom Keepers IV: Power Play: In Power Play Minnie and Pluto help Finn and Amanda get to Tom Sawyer Island. She knocks out a pirate guard and navigates a raft in order to get to the island. When asked about Mickey she seems sad, suggesting something bad happened to him.
Kingdom Keepers IV: Power Play: In Power Play Pluto helps Amanda and Finn once they're on Tom Sawyer Island by standing guard and defending them from alligators and the Big Bad Wolf.
Kingdom Keepers V: Disney After Dark: Goofy has a small cameo in Disney After Dark. He is one of the first alive Disney characters Finn sees during his first trip to the Magic Kingdom as his DHI. He is the first Disney character Finn mentions seeing to Wayne. Wayne then thinks that Finn thinks he's goofy before realizing that Finn is talking about the character.
Ariel (The Little Mermaid)
Kingdom Keepers IV: Power Play: In Power Play Ariel appears in Disney's Hollywood Studios and helps Willa escape Frollo and the Green Army Men. She shows Willa that she can turn into a human on land whenever she wants to. She mentions that mermaids like to play practical jokes on people. She also tells Willa that she hardly sees Eric, as he is in the Magic Kingdom. When Willa makes her way to Epcot she distracts the people around her. At the end of Power Play Ariel tells the Keepers that Mickey was supposed to be the leader of the Disney characters in the parks but he went missing. She also reveals that she is friends with the captain of the Disney Magic.
Kingdom Keepers IV: Power Play: In Power Play Mulan appears in Epcot helps Finn and Charlene escape Shan-Yu and the Huns.
King Triton (The Little Mermaid)
Kingdom Keepers V: Shell Game: In Shell Game King Triton appears in the Surf Pool at Typhoon Lagoon. He tells Finn a code ("Starfish wise starfish cries") that when said to the ocean, he or a member of his kingdom will come to help the Keepers. He saves Finn from Ursula's whirlpool before vanishing in the water.
Kingdom Keepers V: Disney After Dark: Chip and Dale have a small cameo in Disney After Dark. They are some of the first alive Disney characters Finn sees during his first trip to the Magic Kingdom as his DHI.
Kingdom Keepers V: Disney After Dark: Pooh has a small cameo in Disney After Dark. He is one of the first alive Disney characters Finn sees during his first trip to the Magic Kingdom as his DHI.
Piglet has a small cameo in Disney After Dark. He is one of the first alive Disney characters Finn sees during his first trip to the Magic Kingdom as his DHI.
Kingdom Keepers V: Disney After Dark: Tom Sawyer has a small cameo in Disney After Dark. He is one of the first alive Disney characters Finn sees during his first trip to the Magic Kingdom as his DHI.
Kingdom Keepers Quests at Walt Disney World
The Kingdom Keepers Quests are for elementary, middle and junior high school groups (grades 5 to 9) of 10 or more. They happen year round, 7 days a week.
Kingdom Keepers Quest at Magic Kingdom
Save Magic Kingdom® Park from the villainous Overtakers by solving clues on this interactive, self-guided tour based on the popular Kingdom Keepers book series.
Kingdom Keepers Quest II at Animal Kingdom
Are You a Kingdom Keeper?
Embark on a self-guided Quest to determine if you have what it takes to be a Kingdom Keeper. Inspired by book 2 of the popular Kingdom Keeper series, this bold adventure takes place at Disney's Animal Kingdom® Park!
To find out more about each Kingdom Keepers Quest visit http://www.disneyyouth.com/our-programs/education/sp/kingdom-keepers-quest/program/kkq-wdw/#categories-kingdom-keepers-questnow.