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Epic Mickey: Power of Illusion

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Disney Epic Mickey: Power of Illusion
News314a
Released: November 18, 2012
System(s): Nintendo 3DS
Developed by: Dreamrift Studios
Published by: Disney Interactive Studios
Rating(s): E (for Everyone 6+)
Mild Cartoon Violence
Power of Illusion.

Epic Mickey: Power of Illusion is a video game for the Nintendo 3DS. It is a spin-off from Epic Mickey 2: The Power of Two. It was developed by Dreamrift Studios. The game was revealed in the April 2012 issue of Nintendo Power. The game is a follow-up to Epic Mickey, as well as a follow-up to the Illusion series for the Sega Genesis / Master System. The hand-drawn sprites in Power of Illusion are extremely compelling, and, thanks to scrolling parallax backgrounds (a heavily-used graphic technique in the days of 16-bit gaming), reportedly look great in stereoscopic 3D. Every level in the game is based on an animated Disney adventure, from Sleeping Beauty to Tangled and lots in between.

Every character that Mickey saves in Power of Illusion will take up residence in the fortress that Mickey uses as his home base, a confirmed nod to the esteemed Suikoden RPG series. Sometimes you find references in the unlikeliest of places.

Storyline

The story is set sometime after Epic Mickey 2: The Power of Two. When Mizrabel finds herself an unwilling resident of the Wasteland, she wants to find a way out. By using the powers of the Castle of Illusion to drain the paint of popular characters in the cartoon world, she seeks to gain some means of traveling back there. Mickey must rescue his fellow characters, save Minnie, and defeat Mizrabel.

Throughout the Castle of Illusion, there are manifestations of the characters Mizrabel is draining paint from; Mickey can save them and bring them back to the Fortress in the center of the castle. It is not necessary to save all of them, just enough to increase the Heart Power to break through Mizrabel's illusions.

Gameplay

Power of Illusion will make heavy use of the Nintendo 3DS's stylus. By tapping the item icons exist in every level, you'll be able to "paint" (trace) those items into existence, including cliffs, cannons, and floating platforms. The more precisely you trace, the better for Mickey. A flawlessly-painted cannon will only damage Mickey's enemies, for instance, but if you mess up the painting, the cannon will be a danger to everyone in the area. Sometimes you'll need to erase objects, which is done by spreading thinner. Again, the stylus comes into play here.

Other details

Gallery

External links


Epic Mickey series
Epic-mickey-the-power-of-two-box-art
Games: Epic Mickey | Epic Mickey 2: The Power of Two | Epic Mickey: Power of Illusion

Characters: Mickey Mouse | Oswald the Lucky Rabbit | Ortensia | Gremlin Gus | The Shadow Blot | The Mad Doctor | Yen Sid | Blotling Shadow Blot | Gremlin Prescott | Bunny Children | Animatronic Captain Hook | Animatronic Tick-Tock the Crocodile | Small Pete | Mizrabel | Blotling | Pete Pan | Spladooshes | Seers | Storm Blot | The Three Little Pigs | Magic Brooms | Beetleworx | Blotworx A.B.E. | Lonesome Ghosts

Locations: Tomorrow City | The Wasteland | Nautilus | Skull Rock | The Jolly Roger | Yen Sid's Tower | Ventureland | Gremlin Village | Blot Alley | Lonesome Manor | Tortooga | Floatyard | Disney Gulch | Bog Easy | OsTown | Mean Street | Mickeyjunk Mountain | Hangman's Tree | Dark Beauty Castle | Skull Island

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