DunBroch
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Contents |
Places of Interest
- The Castle: The home of King Fergus and Queen Elinor and their daughter Princess Merida and their sons Harris, Hubert, and Hamish.
- The Castle Green: Where the Highland Games are held and where Merida and her family often go to do their outings.
- The Harbor: Where boats come and go in the Kingdom and where Merida, Elinor, and Fergus say goodbye to the Lords and their sons.
- The Forest: Where Merida enjoys riding through and shooting her arrows on targets she set up and explores.
- The Ring of Stones: A circle of large tall stones where Merida encounters will o' the wisps and where the final showdown between Elinor and Mor'du takes place.
- The Witch's Cottage: The cottage where The Witch grants Merida a spell that she hoped would change her fate.
- The Ruins of the Ancient Kingdom: A crumbled castle where Mor'du resides and Merida and Elinor discover in the forest.
- Crone's Tooth: The tall sheer vertical stone Merida climbs up.
- The Fire Falls: The golden waterfall by the Crone's Tooth that is said that only ancient kings were brave enough to drink from and Merida drinks from it as well.
The Clans of DunBroch
Gallery
DunBroch concept artwork
The ring of stones
The Witch's cottage
The Crone's Tooth and the Fire Falls
The Ruins of the Ancient Kingdom
Merida's pendant with the main symbol of the Kingdom of DunBroch
Trivia
- According to story artist Louis Gonzales, for the DunBroch castle, the production team didn't want a Germanic Cinderella-like castle, but an “earthy” castle, grittier than the pristine ones often seen in animated films. For inspiration, They visited the Eilean Donan and Dunnottar Castles.
- The DunBroch, MacGuffin, Macintosh, and Dingwall clans were once enemeys locked constant war, but when Vikings, Romans, and Northern invaders threatend them form from the seas the 4 clans joined togather under the sword of Fergas to defand there lands. Evuntuly they succeded in protecting their lands from the invaders and formed Kingdum DunBroch and crownd Fergus their King and Elinor their Queen.
- Each clan has a Relic/Symbole.
- The DunBroch Clans symbol is the Sword: The migthy sword represents Bravery and the proction of the kingdom.
- The MacGuffin Clans symbole is the Cauldron: With one moldy potato the magical Cauldron feed the entire clan, giving them the strangh to slay 10,000 Macintosh in battle.
- The Macintosh Clans symbole is the Lyre: The Lyre slayed 1,000 Dingwalls by playing a magical tune.
- The Dingwall Clans symbole is the Rock: An anchint relice held by the clan.
| Brave |
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Media: Brave | The Legend of Mor'du | Soundtrack | Brave (video game) | Brave (Little Golden Book) | Brave: Ultimate Sticker Book | Brave: The Essential Guide | Temple Run: Brave
Characters: Princess Merida | King Fergus | Queen Elinor | Harris, Hubert and Hamish | Angus | Lord MacGuffin | Lord Macintosh | Lord Dingwall | Mor'du | Maudie | Young MacGuffin | Young Macintosh | Wee Dingwall | The Witch | The Crow | Will O' the Wisps | Martin | Gordon | Huge Warrior | The Ancient King | The Three Brothers Locations: Scotland | DunBroch | DunBroch Castle Songs: Touch the Sky | Into the Open Air | Learn Me Right | Song of Mor'du | Noble Maiden Fair (A Mhaighdean Bhan Uasal) |